A template for a Loom DAppChain with a Unity client. Contains:
BlueprintSolidity contract implementing a basic string-to-string map. Perfect as a starting point.
- Pre-configured Truffle project that automatically extracts ABIs and binaries of compiled contracts into corresponding folders.
- Pre-configured optimally setup Unity project with
Blueprintcontract test scene, and an already included Loom SDK.
├── DAppChain/ │ ├── build/ # Loom binary and app/blockchain state data will be stored here │ │ ├── contracts/ # Compiled contracts .bin will go here │ │ └── ... │ ├── start-chain.sh # Starts the Loom DAppChain │ ├── reset-and-start-chain.sh ## Resets app/blockchain state and starts the Loom DAppChain │ ├── genesis.json # Change this file when changing/adding contracts │ └── ... ├── TruffleProject/ │ └── ... └── UnityClient/ # Unity client project ├── Assets/ │ ├── Contracts/ # Contract ABIs will go here │ └── ... └── ...
Getting the Template
First, you need to install Truffle, if it isn't installed already:
npm install -g truffle
After that, you can download the template itself:
git clone https://github.com/loomnetwork/loom-unity-project-template.git
Feel free to rename the
loom-unity-project-template folder right away according to the name of your project.
Building the Truffle Project
Build the Truffle project. This will extract the ABI files to the Unity client, and compiled contracts to the DAppChain/build/ directory cd Truffle truffle build
Running the DAppChain
Start the Loom DAppChain. Loom binary will be downloaded automatically cd DAppChain ./start-chain.sh
Running the Unity client
Open the Unity project located in
UnityClient. Open the
Blueprint/BlueprintTest scene and run/build it.
- Make changes to the contracts.
- Build the Truffle project using
- Start the Loom DAppChain using
- Make changes to the Unity client project.